About Us
We are 75+ strong, independent, and growing. Our leadership team comes from decades in AAA, AA, Publishing, Development, and Outsourcing. We strategize solutions, not just implement them.
Life at HoH
We follow a culture of extreme transparency, where supporting one another is immensely important. We don't expect perfection, but we do expect a desire to grow and help each other.
It works. We have extremely low attrition.
We have entities in the US, Canada, and Sweden, but hire all over the world. See Careers for more info.
Studio Strategy
We're about stability and building a great place to work. We are spread over multiple teams, in AA, AAA, E2E, co-development, work-for-hire, outsourcing, consulting, and other areas.
Join us, and let's see where we go together!
Leadership
Russ
Chief Executive Officer
- 20+ years in Gaming
- Studio Founder
- Expert in Gameplay/Systems Architecture
Past
- Tech Design Lead at Microsoft Games
- Project Lead on HoloLens
- Tech Design Lead on Kinect
Ian
Chief Technical Officer
- 25+ years in Engineering
- 20+ years in Gaming
- Expert in Graphics/Algorithms
Past
- Senior Engineer at Microsoft Games
- Principal Engineer at BA3
- Lead Developer for D3DX
Jon
Chief Financial/Operating Officer
- 25+ years in Gaming
- 20+ years Executive Leadership
- Expert in Strat/Finance/Operations
Past
- CFO for EA CAN/LA/Worldwide-Labels
- EA VP of Strategy, Operations
- EA VP of Finance, Corporate FP&A
- Board Chair for DigiBC